At the University of Wyoming, Ph.D. students and faculty in curriculum and instruction are asking bold questions that will change how and what students will be learning all over the world. In this ...
Develop the knowledge, professional skills, ethical sensibilities, and leadership potential to make a difference in the lives of all children and youth. With an emphasis on serving others and ...
Environmental and occupational factors have a major impact on the health of individuals, communities, and society and are a significant social determinant of health. The Institute of Medicine (IOM) ...
The U.S. Department of Defense operates the largest employer-sponsored child care system in the world, serving more than 200,000 children and military families worldwide. In 2013, the DOD provided a ...
Whether you’re an educator within a school district, or an EdTech curriculum developer creating content for a wide range of clients, you're bound to face licensing challenges around high quality ...
The purpose of this study was to create a handbook for school and museum educators to support their development of curriculum materials that provide meaningful access to diverse learners. The handbook ...
Curriculum development remains a sensitive enough topic. Policy makers, education specialists, curriculum developers, officials of official agencies responsible for promoting curriculum loading, ...
Welcome to Apple College. School is in session. Everyone I know has a mobile app idea. I even have a few, but little idea of how to build an iPhone app. Last year, I tried learning code with Apple’s ...
A group of Hawaii high school students and recent graduates is leading an effort to create curriculum about Filipino history, culture and identity. Some of the members met in 2021 with ...
Education is a social process through which societies preserve their identity and ensure continuity across generations ...
Esports is a category of competition encompassing competitive videogame play. Globally, it is a multibillion-dollar industry growing at 18% annually. Esports is the most popular sport for the college ...