As independent AI researcher Simon Willison wrote in a post distinguishing serious AI-assisted development from casual “ vibe ...
I tried four vibe-coding tools, including Cursor and Replit, with no coding background. Here's what worked (and what didn't).
One of the most unexpectedly fun ways I replaced doomscrolling with Gemini was by turning it into a mini ...
While some playoff spots and seeds have been clinched as the road to Super Bowl 60 nears, many NFL games matter as the final week of the 2025 NFL season kicks off with a doubleheader today, Saturday, ...
Playables Builder uses Gemini 3 to turn short text, image, or video prompts into bite-sized games. Creators can generate playable experiences in minutes by simply describing their game idea. The tool ...
Of all the possible applications of generative AI, the value proposition of using it to write code was perhaps the clearest. Coding can be slow and it requires expertise, both of which can be ...
It's not every day that Jonathan Blow releases a new game. It's more accurate to call it a once-in-a-decade event, but for those who follow Blow's work, the next project in the pipeline is a somewhat ...
The R language for statistical computing has creeped back into the top 10 in Tiobe’s monthly index of programming language popularity. “Programming language R is known for fitting statisticians and ...
My little theory is that the concept of “imprinting” in psychology can just as easily be applied to programming: Much as a baby goose decides that the first moving life-form it encounters is its ...
Indie devs are using anti-gen-AI statements to make their games stand out. If you buy something from a Verge link, Vox Media may earn a commission. See our ethics statement. is a reporter who covers ...
Fastbreak AI, a firm that specializes in sports scheduling optimization, is raising $40 million in new funding as artificial intelligence services get more integrated into sports leagues around the ...
Naughty Dog has revealed in a new video celebrating its 40th anniversary that it is fully committed to developing “story-driven, character-based” games after a failed attempt to work on a multiplayer ...
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